Some are fast-paced platforming sections focused on making precise jumps, some are slower-paced levels focused on puzzle-solving, some are boss fights, and there are even a couple of chases where you need to flee toward the camera a la Crash Bandicoot. Despite this, Skully does manage to have a fair amount of gameplay variety across its chapters. A chapter select option means you can easily replay a particular chapter if you’re trying to unlock everything.Īlthough Skully is set on a single island, the role of the elemental deities means there’s a wide variety of environments you’ll visit, although the basic mechanics tend to stay the same–there isn’t a huge difference between hopping across lily pads in the water or tiny platforms above the lava. Collecting flowers isn’t necessary, but you unlock concept art as you collect more of them. Levels are fairly linear in design, but there are numerous side paths to take if you want to find all of the flower collectibles located in each level. A few puzzles near the end became a little tedious as I switched between forms multiple times to get myself across the map, but that wasn’t a big issue overall. However, since the developers said in interviews prior to launch that Skully was designed with the idea that speedrunners would find shortcuts and unplanned routes, that’s not necessarily a bad thing. Some made me feel clever for solving them, while others left me wondering if I’d really solved them as intended or if I’d forced myself through in a different way. The puzzles start out fairly simple and become more complex as you go along. You can only have three out at a time, though, so you’ll need to think carefully about which ones you need. At times you’ll need to use their powers together to reach your goal since Skully can exit each larger body while leaving it active. You’ll need to make use of all of these transformations, as well as Skully’s natural skull form, to overcome the island’s numerous obstacles. Each has an additional ability learned later on, as well. Over the course of the game, Skully gains three different forms he can adopt–one that can break down walls and fight enemies, one that can run fast and move special platforms horizontally, and one that can jump high and move special platforms vertically. Clay pits around the island not only serve as checkpoints and let you heal yourself but also let you transform. That’s where the game’s transformation mechanic comes into play. Skully can roll, jump, and climb along certain mossy walls, but that’s about it. The fourth, Terry, brought Skully to life in the hopes that he can help him talk sense into his siblings before their conflict goes too far.Īs a skull, there isn’t much you can do. The island is home to four elemental deities, but a quarrel between three of them threatens the whole island with destruction. Skully is a 3D platformer in which you play as a skull, dubbed Skully by the deity who reanimated him using one of the many magical clay pits on the island where the game takes place. MonsterVine was provided with a PC code for review. Platforms: PC (reviewed), PS4, Xbox One, Switch Roll your way through tricky platforming challenges and take on new forms to solve puzzles as a reanimated skull trying to save the island from warring elementals.
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